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Internet News Round-Up: Network Jitter vs Round Trip Time, Conversational AI and the Metaverse, and More

PublishedNov 03, 2021BySubspace Team
The metaverse is coming. It is the next iteration of the internet. We already see hints of this virtual world, made up of many interconnected virtual spaces where people will be able to work and play. Virtual spaces such as Fortnite and Horizon Workrooms are stretching the boundaries of online applications, but the requirements for speed and responsiveness are also reaching the boundaries of what is possible on the existing global infrastructure. To achieve the promise of the metaverse, we will need infrastructure that not only delivers high bandwidth, but the speed, reliability, and security needed for real-time applications. It is an exciting time of change, so let’s dive into what is happening this week as we try to make the metaverse possible.

Internet News Roundup: Network Jitter vs Round Trip Time, Conversational AI and the Metaverse, and More...

Take a look.
Subspace Rebuilt the Internet for Real-Time Applications
Read time: 12 minute
The internet was designed to move data worldwide and to do so in spite of disruptions from natural disasters, nuclear attacks, or other catastrophes. At first, the goal was just to increase the volume of data moving over networks. But with the rising importance of real-time applications like videoconferencing and online gaming, what now matters most is reducing latency—the time it takes to move data across the network. Subspace, founded in 2018, anticipated that internet performance for real-time applications wasn’t optimal.
Subspace uses custom global routers and routing systems as well as dedicated fiber mesh networks to provide alternative pathways for routes that, for one reason or another, tend to suffer from latency more than most. This hardware has been installed inside more than 100 data-center facilities worldwide. An administrator can easily arrange to route outgoing traffic through Subspace and thus get traffic to its destination sooner than the traditional public domain name system (DNS) could manage. With this new, improved internet, people won’t suffer through choppy Zoom calls, critical real-time applications won’t freeze, and the physical, augmented, virtual-realities-merging metaverse will become possible.
NVIDIA Conversational AI: Why It Matters to the Metaverse
From: Subspace
Read time: 8 minutes
NVIDIA researchers shared some of their latest work on speech synthesis and recognition at the Interspeech 2021 Conference in early September 2021. NVIDIA’s goal for speech synthesis and recognition technologies is what they call Conversational AI. The stunning advances demonstrated at Interspeech will almost certainly bring dramatic changes to the way people will interact with technology in both the real and virtual worlds.
Imagine that you speak to international business associates in English, and they instantly hear your voice in their native languages. One major challenge to implementing Conversational AI on the internet is transmission time. The gap between responses in natural conversation is about 300ms. NVIDIA’s combination of AI algorithms and GPU processing can understand and respond to speech within that time, but transmitting the response across the internet typically takes an additional 100 to 500ms. To deliver the full promise of Conversational AI we need Subspace, a network built for real-time applications.
Cyber-Attack Hits UK Internet Phone Providers
From: BBC News
Read time: 3 minutes
Industry body Comms Council UK has reported an “unprecedented” and coordinated cyber-attack that struck multiple UK-based providers of voice over internet protocol (VoIP) services in late October 2021. Distributed Denial of Service (DDoS) attacks hit providers in an attempt to extort money from them. Within the hacking fraternity, DDoS attacks can be executed without much technical skill, but that doesn’t mean they aren’t effective. Applications running on Subspace have built-in DDoS protection, making them less likely to succumb to this type of attack without losing any performance.
Ericsson Packages ‘defined latency’ for 5G
From: TelecomTV
Read time: 3 minutes
Ericsson has introduced ‘Time Critical for Critical IoT’ as a toolbox rather than an application. The toolbox enables users to construct and manage services that have both a critical latency requirement and a need for very high reliability. Like many incremental improvements to internet performance, it is a technology that attempts to make up for the inherent limitations of the public internet. For applications using Subspace PacketAccelerator, many of those limitations are eliminated rather than mitigated.
Subspace Will Launch Its Parallel and Real-Time Internet for Gaming and the Metaverse
Read time: 11 minutes
Subspace is officially making its parallel and real-time internet service available to a wider audience on November 16. For the past couple of years, Subspace has built out its parallel network using its own networks, hardware, and key partnerships. Now Subspace is rolling out its self-serve Network as a Service that enables real-time applications to perform everywhere in the world, without appliances, VPNs, or custom software.
‘Breaking’ the Internet
Read time: 11 minutes
In this article, Capacity introduces readers to Subspace, examining how we aim to optimize the internet for real-time services. Natalie Bannerman speaks to co-founder and CTO, William King, on how the idea for the business came about, and what it means for telcos and the gaming sector.
Announcing Broadcaster.VC as Recording Partner
From: CommCon
Read time: 1 minute
Last year CommCon used a mix of vMix and Jitsi Meet to record sessions for its first virtual conference. But ultimately it was a frustrating experience due to a lack of control over how video editors had to edit together many hours of content. So CommCon is excited to be able to use Broadcaster.VC on Subspace to help bring contributors together with its AV partners. Others can get that same experience—moving voice and video experiences in real-time without stutters, jitter, or lag—when using Subspace SIPTeleport.
Network Jitter or Round Trip Time - Which is More Important in WebRTC?
From: testRTC
Read Time: 14 minutes
This article focuses on how WebRTC developers can offer a better experience to users communicating with the application. It examines the most pressing questions for WebRTC developers: how to determine if users are having a good experience; how to know if server placements are correct; how to know if routes are properly configured. The answers to all of these require providers to examine user experience and quality of service.
WebRTC quality always focuses on network jitter, latency, and round trip time. This article explores whether it is more important to focus on network jitter or round trip time—and why the question is complicated. With Subspace PacketAccelerator, you can improve all three of your key quality metrics with a simple configuration change and no hardware or software installation.
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