Most games use a variety of criteria to match players. You consider rank and other things such as language, premades, and use of chat. You may even use matching to punish bad apples. But the smaller your match pool, the more you must compromise your criteria to make a match.
Whether you’re building a multiplayer game, a social experience, or embedding engaging real-time voice and video experiences, your users can experience extreme low-latency connections, no matter how or where they are connected.
Real latency reduction is a big picture game. Subspace accelerates your real-time traffic across its global Points of Presence, reducing latency by as much as 80%. To do this, we solve for the long-mile, not just parts of the network.
Just point your real-time traffic to the Subspace global IP level proxy, and go. We’ll optimize and route your applications' important communication streams, no extra work for you. Save time and focus on keeping your users engaged.
Subspace has redesigned the internet for today’s real-time applications. By creating our own active mesh optical transport network overlaying the internet, we became the only global platform routing traffic at the maximum speed in real-time.
We offer high-performance network optimization for multiplayer games, modern fintech solutions, ecommerce apps, and real-time voice and video applications.
We use a proprietary combination of internet weather-mapping, custom networking stacks, omniscient routers, and dedicated fiber. We partner with ISPs around the world to bring software publishers and telecommunications companies like you the quality and speed your users demand.
We’re optimized for real-time protocols. Whether you need to accelerate TCP/UDP traffic with our PacketAccelerator, move your RTP media faster than ever before with SIPTeleport, deploy global TURN without switching on a server with GlobalTURN, or remove dependency on SBC with a single API call on RTPSpeed, we’ve got you covered.
Build and scale quickly, with plans and pricing built for your needs.