Pool Size is the Foundation for Matchmaking

Most games use a variety of criteria to match players. You consider rank and other things such as language, premades, and use of chat. You may even use matching to punish bad apples. But the smaller your match pool, the more you must compromise your criteria to make a match.

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Network Performance Limits Your Pool

Mitigating network performance issues often forces game developers to constrain player opportunities. When your engineers implement geographically distributed servers and CDNs to help improve a player’s ping time, your player pool is divided based on their proximity to an available server. So, instead of one large pool, you have multiple separate pools.

 

Bring Your Pools Together

The internet has inherent limitations that make it poorly suited for real-time applications such as gaming. By running your game on a network built from the ground up for real-time, you can eliminate these limitations entirely. Finally, a way to bring together your separate player pools.

Why Subspace

A New Internet Built for Real-Time Gaming

Subspace redesigned the internet for today’s real-time applications. By creating our own active mesh optical transport network overlaying the internet, we are the only global platform routing traffic at the maximum speed  in real-time. 

We offer high-performance network optimization for multiplayer games, giving you real solutions for increasing the size of your matchmaking pools.

Larger Pools = Better Matching

Prominent games may have thousands of players in their pool at any given time. This gives them a distinct advantage in matchmaking. When there are plenty of players to be matched, matching criteria can be rigorously applied, and the player is more likely to have a good experience. As the pool shrinks, there are compromises. Wider disparity in rank is accepted and lesser criteria such as social considerations may be ignored entirely.

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We’re optimized for real-time protocols. Whether you need to accelerate TCP/UDP traffic with our PacketAccelerator, move your SIP media faster than ever before with SIPTeleport, deploy global TURN without switching on a server with GlobalTURN, or remove dependency on SBC with a single API call on RTPSpeed, we have you covered.

With the rise in popularity of online gaming and the demand for an enhanced online experience, we sought a partner that could help open up opportunities to improve gameplay for those in traditionally poor-performing regions. Subspace understood our digital vision and helped to improve latency and guarantee the best possible gaming experience for their users. Subspace is revolutionizing the user experience across the globe, and we are thrilled to be in partnership with them.
Gurpreet GhulianiPartner - Strategic Synergy, TELSTRA VENTURES

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